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GKMatchRequest.PlayerGroup Eigenschaft

Definition

public virtual nint PlayerGroup { [Foundation.Export("playerGroup", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setPlayerGroup:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.PlayerGroup : nint with get, set

Eigenschaftswert

System.System.IntPtr System.nativeint
Attribute

Gilt für: