GKAchievement.SelectChallengeablePlayerIDs Methode
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Veraltet.
[Foundation.Export("selectChallengeablePlayerIDs:withCompletionHandler:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.None, "Pass 'GKPlayers' to 'SelectChallengeablePlayers' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.None, "Pass 'GKPlayers' to 'SelectChallengeablePlayers' instead.")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 6, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void SelectChallengeablePlayerIDs (string[] playerIDs, Action<string[],Foundation.NSError> completionHandler);
[Foundation.Export("selectChallengeablePlayerIDs:withCompletionHandler:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.None, "Pass 'GKPlayers' to 'SelectChallengeablePlayers' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.None, "Pass 'GKPlayers' to 'SelectChallengeablePlayers' instead.")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 6, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void SelectChallengeablePlayerIDs (string[] playerIDs, Action<string[],Foundation.NSError> completionHandler);
abstract member SelectChallengeablePlayerIDs : string[] * Action<string[], Foundation.NSError> -> unit
override this.SelectChallengeablePlayerIDs : string[] * Action<string[], Foundation.NSError> -> unit
Parameter
Muss hinzugefügt werden.
Dieser Parameter kann null
sein.
- Attribute