Freigeben über


GCController.MicroGamepad Eigenschaft

Definition

Ruft das Mikro-Gamepad für den Controller ab.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual GameController.GCMicroGamepad MicroGamepad { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.Arch64, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("microGamepad", ObjCRuntime.ArgumentSemantic.Strong)] get; }
member this.MicroGamepad : GameController.GCMicroGamepad

Eigenschaftswert

(Weitere Dokumentation zu diesem Knoten wird bereitgestellt.

Dieser Wert kann null sein.

Attribute

Gilt für: