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CATransform3D.Rotate(nfloat, nfloat, nfloat, nfloat) Methode

Definition

public CoreAnimation.CATransform3D Rotate (nfloat angle, nfloat x, nfloat y, nfloat z);
member this.Rotate : nfloat * nfloat * nfloat * nfloat -> CoreAnimation.CATransform3D

Parameter

angle
nfloat
x
nfloat
y
nfloat
z
nfloat

Gibt zurück

Gilt für: