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Game Developers Conference 2009!

Who is going? We are! Several members of team XNA will be in attendance! We’ve also got a huge number of Microsoft Sponsored and XNA framework related sessions. Check it out!

Two Full Developer Days:
One of the highlights at GDC are the Microsoft Developer days, this year we have two full days covering all XNA technologies.

GDC Main Conference Sessions:
We’ve also got several great sessions that you can catch during the main conference March 25th – March 27th.

Other Fun Stuff:
You’ll also be able to connect with XNA through a variety of other fun ways at GDC! Such as sessions at the Lobby Bar – drinking and developing goes together like peas and carrots! Pay special attention to the sessions in RED – those will be specifically rad to Creators!

Wednesday, March 25th:

Time Topic Presenter
10:00AM – 11:00AM Best Practices for Xbox LIVE Community Games Michael Klucher
11:00AM – 12:00PM Performance Tuning with PIX Casey Meekhof
1:00PM – 2:00PM XNA Game Studio: Make a Game and Publish It in 30 Minutes or Less Matt Picioccio
2:00PM – 3:00PM Direct3D 11 Show and Tell Shai Hinitz
3:00PM – 4:00PM Developing for Games for Windows – LIVE : The Now and the Future Arka Ray

Thursday, March 26th:

Time Topic Presenter
10:00AM – 11:00AM Windows 7 Developer Features Demo Kyle Marsh
11:00AM – 12:00PM XNA Game Studio: Make a Game and Publish It in 30 Minutes or Less Matt Picioccio
1:00PM – 2:00PM Direct3D 11 Tessellation Tools and Technology Shai Hinitz
2:00PM – 3:00PM Direct3D 11 Show and Tell Shai Hinitz
3:00PM – 4:00PM Games for Windows – LIVE : Hands On! Tyson Storey

Friday, March 27th:

Time Topic Presenter
10:00AM – 11:00AM Windows 7 Developer Features Demo Kyle Marsh
11:00AM – 12:00PM Performance Tuning with PIX Casey Meekhof
1:00PM – 2:00PM Best Practices for Community Games Michael Klucher

Miss Minnie and I will be there, too. Be sure to say hello! We always love meeting new people.

xxoo

~kathleen sanders

XNA Community Manager

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