Freigeben über


A little history....

So my very first version of Flight Simulator was FS 2.0 for the Fat Mac.  I honestly wasn't much of an aviation buff, but I must have spent days sitting in front of that little black and white VGA monitor crashing into the mountains, desparately trying to shoot down the other World War I flying ace (or whatever it was at the time, I can't remember too well, a lot has happened since 1985).  I played Flight Simulator and then Dark Castle non-stop for about a year.  And then, because I've always owned Macs and have never owned a PC in my life (don't tell Bill) I was kind of shut out of Flight Simulator. 

Okay, I'll back up a second.   Yes, you heard me correctly.  And yes, I do a lot of audio and media. And yes, I'll probably buy the Iproduct when it comes out.

So needless to say, I kind of forgot about Flight Simulator, beacuse it was never a possibility in my life for quite some time.  I had never heard of X-Plane or Fly the only other Flight Simulators for Mac (that I know about, I may be showing some severe ignorance here).  Then after a brief stint at Crave Entertainment working on a forgettable Playstation game called Shadow Madness (I did that pre-rendered background in the pic, which is said more with embarassment than pride), I ended up in the ACES group (or whatever it was called back then, we've had a lot of name changes) working on Combat Flight Simulator II and seeing all the amazing development that had happened over the years.  Honestly, after having developed a taste for more unusual, stylized games (top five of most interest right now: Katamari DamacyShadow of the Colossus, Killer 7, Sly 3: Honor Among Thieves, and Rag Doll Kung Fu) I never thought I'd stay very long at ACES.  Here I am five years later, loving every minute of it, and slowly finding myself thinking, "Hey, maybe one of these days, I should get a pilot's license."

Comments

  • Anonymous
    October 14, 2005
    The comment has been removed