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It's almost time for Meltdown!

Like Mitch mentions, I'll be giving a talk at Meltdown this week (both Tuesday and Wednesday) on using Managed Code in gaming.  For those of you who won't be attending the conference, the talk's slides will most likely be posted on MSDN shortly after the conference is over. 

It will be a good time.

Comments

  • Anonymous
    July 28, 2004
    The comment has been removed
  • Anonymous
    July 28, 2004
    The comment has been removed
  • Anonymous
    July 29, 2004
    In Chapter 16 using D3D for 2d Graphics
    Creating a full screen rendering device
    ***********************************
    After I run the application,if I press
    Alt+ Tab button ,it will throw a exception.
    How can solve this problem?
    Thanks!
  • Anonymous
    July 29, 2004
    Here's another one, and I would really appreciate help with this.

    Page 149: "it's probably not a great to store multiple versions of a mesh"

    Page 157: "It's common to store multiple versions of a mesh"

    Which statement is correct? They are both referring to levels of detail in a mesh.

  • Anonymous
    July 29, 2004
    Oops I meant to type "not a great idea"