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Расширение для WinDbg: «Outline».

??? ????????? ?????????? ??????????? ? ???????? ??????????, ???????????? ??-?? ????? ????? ??? ?? ???? ????? ?????. ? ????? ??????? ?????? ?????????? ???????????? ???? ???????. ???? ??? ????????, ??????? ? ????? ???????? ?????????? ??? WinDbg, ????????? ??????????? ??? ??????.

?? ?????? ?????? ??????????? ?????? ???? ??????? «!fnframe». ??? ?????????? ????????? ????????? ?????? ??? ???????????? ???????: ????????? ?????????? ? ?????????, ??????????? ????????, ????????? ??????. ?? x64 ?????? ???????? ???????????? ??????????????? ???????????? unwind information, ??? ???????????? ??????? ????????????? ???????????. ????????? Itanium ???? ? ??????.

???????:

???????:

x86 ?????? Far Manager 2.0 ? ?????????? frame pointer omission:

 0:000:x86> .load outline
0:000:x86> !fnframe far!wmain
 Start of frame               --> -0x78
   -0x78   Saved registers      : 0x10 bytes
   -0x64   strViewName          : class UnicodeString, 0x4 bytes
   -0x60   strEditName          : class UnicodeString, 0x4 bytes
   -0x5c   StartLine            : int, 0x4 bytes
   -0x58   CntDestName          : int, 0x4 bytes
   -0x54   DestNames            : class UnicodeString [2], 0x8 bytes
   -0x4c   RectoreConsole       : int, 0x4 bytes
   -0x48   StartChar            : int, 0x4 bytes
   -0x44   __ConsoleRestore     : class TConsoleRestore, 0x24 bytes
   -0x20   buf                  : char [15], 0xf bytes
   +0x0    Return address       : 0x4 bytes
   +0x4    Argc                 : int, 0x4 bytes
   +0x8    Argv                 : wchar_t **, 0x4 bytes
 End of frame                 --> +0xc
0:000:x86>

x64 ?????? ???? ?? Far Manager 2.0:

 0:000> !fnframe far!wmain
 Start of frame               --> +0x0
   +0x0    rcx home             : 0x8 bytes
   +0x8    rdx home             : 0x8 bytes
   +0x10   r8 home              : 0x8 bytes
   +0x18   r9 home              : 0x8 bytes
   +0x40   strEditName          : class UnicodeString, 0x8 bytes
   +0x48   strViewName          : class UnicodeString, 0x8 bytes
   +0x50   DestNames            : class UnicodeString [2], 0x10 bytes
   +0x60   __ConsoleRestore     : class TConsoleRestore, 0x30 bytes
   +0x98   buf                  : char [15], 0xf bytes
   +0xb0   r15                  : 0x8 bytes
   +0xb8   r14                  : 0x8 bytes
   +0xc0   r13                  : 0x8 bytes
   +0xc8   r12                  : 0x8 bytes
   +0xd0   rdi                  : 0x8 bytes
   +0xd8   rsi                  : 0x8 bytes
   +0xe0   rbp                  : 0x8 bytes
   +0xe8   Return address       : 0x8 bytes
 End of frame                 --> +0xf0
   +0xf0   Argc                 : int, 0x4 bytes
   +0xf8   Argv                 : wchar_t **, 0x8 bytes
   +0x100  rbx                  : 0x8 bytes
0:000>

????????? ??????? ?? ????????? ntdll!KiUserExceptionDispatcher (????? ????? ?????????? ?????????? ????????????????? ??????), ?? ?????????? ? ???????? ???? unwind information ???? ???-????? ????????????? ?? ???? ???????:

 0:000> !fnframe ntdll!KiUserExceptionDispatcher
 Start of frame               --> +0x0
   +0x0    rcx home             : 0x8 bytes
   +0x8    rdx home             : 0x8 bytes
   +0x10   r8 home              : 0x8 bytes
   +0x18   r9 home              : 0x8 bytes
   +0x90   rbx                  : 0x8 bytes
   +0xa0   rbp                  : 0x8 bytes
   +0xa8   rsi                  : 0x8 bytes
   +0xb0   rdi                  : 0x8 bytes
   +0xd8   r12                  : 0x8 bytes
   +0xe0   r13                  : 0x8 bytes
   +0xe8   r14                  : 0x8 bytes
   +0xf0   r15                  : 0x8 bytes
   +0x200  xmm6                 : 0x10 bytes
   +0x210  xmm7                 : 0x10 bytes
   +0x220  xmm8                 : 0x10 bytes
   +0x230  xmm9                 : 0x10 bytes
   +0x240  xmm10                : 0x10 bytes
   +0x250  xmm11                : 0x10 bytes
   +0x260  xmm12                : 0x10 bytes
   +0x270  xmm13                : 0x10 bytes
   +0x280  xmm14                : 0x10 bytes
   +0x290  xmm15                : 0x10 bytes
   +0x590  Machine frame        : 0x28 bytes
 End of frame                 --> +0x5b8
0:000>

Cross-posted from blog.not-a-kernel-guy.com.

Comments

  • Anonymous
    January 01, 2003
    > А исходниками не поделитесь? Возможно позже.

  • Anonymous
    May 25, 2009
    Да, неплохо. Правильно MS делает, что не использует FPO. А исходниками не поделитесь?