Penguin Mark: Blazing Fast Holiday Fun
We don’t want the holiday season to pass without sharing another new HTML5 experience that makes the most of your PC hardware and the new touch capabilities in Windows 8.
Check out Penguin Mark and enjoy some GPU-powered holiday fun. This experience brings together hardware-accelerated HTML5 capabilities like canvas, CSS3 animations and transitions, audio, WOFF, power and performance APIs, and more. Be sure to turn your volume up for maximum entertainment. The faster your browser, the higher your Penguin Mark score goes.
Click to test your browser’s holiday spirit with Penguin Mark
With Windows 8, we delivered a whole new browserthat’s fast and fluid, and built for touch browsing. IE10 adds support for a broad range of developer capabilities, including new touch APIs, performance, HTML5, CSS3, JavaScript, and more. We continue to be amazed and delighted by what developers are building on HTML5 and excited to be part of it.
Thank you!
Your participation and feedback is an important part of how we build IE. Today we want to say thank you to everyone who browses the Web with Windows 8, is using IE9 or IE10 preview on Windows 7, runs the test drives, and shares your feedback with the IE team. We also want to thank the people and groups who make the standards process work, the broad community of Web developers, and enthusiastic consumers who work to move the Web forward.
From the entire IE team, we wish you a Happy Hardware-accelerated Holiday Season, and we look forward to another exciting year and more progress on the Web in 2013.
—Rob Mauceri, Group Program Manager, Internet Explorer
Comments
Anonymous
December 21, 2012
Buggy ***. Scoring a cool 0 on both my Intel i5 PC and also 0 on my Lumia 920Anonymous
December 21, 2012
You expect me to believe a score of 150 on google chrome and a score of 26500 on IE10 make sense? obviously you've found one irrelevant specific thing that IE does faster and built a test that focused on just thatAnonymous
December 21, 2012
Mine (IE9, Win7, Core i5 M520 2.4 GHz, 4GB RAM) scores on 87, which is a bit rubbish. I thought that IE9 on my laptop was quite fast too...Anonymous
December 21, 2012
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December 21, 2012
@Inglor, this is called Hardware Accelerated Graphics, which was introduced with IE9 in 2011. Others are yet to introduce the feature.Anonymous
December 21, 2012
Win8, Intel Core2 Duo E6850, 6 GB RAM, AMD HD 7750
- Firefox 17.1 (64 bit) : 137
- IE 10 (64 bit) : 4786
Anonymous
December 21, 2012
I keep getting a 0 on my Surface RT.Anonymous
December 21, 2012
@Ignor - Funny you say that, because it totaly makes sense. You know what's awesome at Trident? The use of GPU, something that other browsers doesn't, so yes, it makes sense, no trickers like Google uses in their tests, this is real, IE9 and 10 has Hardware Acceleration, Chrome has not, Webkit has not. Anyway, it is a very relevant feature that is tested over here, by the way, try running EXMA-test262, IE beats every browser there to.Anonymous
December 21, 2012
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December 21, 2012
OMG this is AWESOME. Stick it to the Google.Anonymous
December 21, 2012
Chrome crashes my Core i7 trying run the demo. IE has continually blown away Google on every graphicsy thing I've run since the IE9 beta. They're building on DX directly and Google can't. Microsoft is going to destroy them. I like Google but I hate Chrome. It's sooo buggy.Anonymous
December 21, 2012
so is 42378 considered good?Anonymous
December 21, 2012
Chrome fans, I've created an issue for you: code.google.com/.../detailAnonymous
December 21, 2012
same here. chrome brings down my whole system with this demo. lamo.Anonymous
December 21, 2012
Also bug for Firefox: bugzilla.mozilla.org/show_bug.cgiAnonymous
December 21, 2012
It's sad there's not a Norway mode for Opera, nor a Mozilla mode. The other modes are fun though.Anonymous
December 21, 2012
Of course chrome hardware accelerates canvas -_- it has been doing so for a long while. (go to chrome://gpu/ ) Just LOOK at the javascript of this benchmark. You can see that it is written in a very unoptimized way. Obviously the IE javascript runtime performs some sort of optimization to mitigate that and V8 does not. I'm not taking sides on the 'which browser is better' argument and obviously since version 9 IE is taking huge leaps in the right direction. However, you can't write very specific benchmarks based on some minor optimization you did and call the browser faster because of that .Anonymous
December 21, 2012
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December 21, 2012
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December 22, 2012
UbuntuAnonymous
December 22, 2012
Some people say Chrome cause their systems down running this demo? Are you running Windows? I'm running Ubuntu 12.10 and the demo ends nicely on Chrome, Epiphany and Firefox.Anonymous
December 22, 2012
What is the browser that you would recommend for websites that use HTML5 WebGL technology? It's an important question to me and my company because we need a browser that cares about standards.Anonymous
December 22, 2012
IE rocks!Anonymous
December 22, 2012
Your crib huh? Still not old enough for a big boy bed?Anonymous
December 22, 2012
If you are working with WebGL websites you should probably already know which browsers support it, unless you are extremely incompetent. What kind of company comes to ieblog for browser recommendations?Anonymous
December 22, 2012
@HTML WebGL: Since WebGL is neither part of HTML5, nor a standard (or ever likely to be one) you'd be well advised to steer well clear of it.Anonymous
December 22, 2012
I don't get it.Anonymous
December 23, 2012
Cool demo, awesome canvas performance for IE! The scoring is oddly calculated though. Just counting frames drawn within the 44100 MS demo time: penguinmarkng.azurewebsites.net IE still is double the number of frames compared to both Chrome and Firefox. Cheers!Anonymous
December 23, 2012
@AndyCadley - You can say it, but that does not make it true. WebGL is indeed a standard, just not a W3C standard. It is not part of HTML5, that is correct. Not only W3C/HTML5 features are "standards". There are a lot of groups that create standards. Furthermore, once a feature is implemented in a more or less interoperable way, upon which more than one or two parties agreed, it is a standard feature.Anonymous
December 23, 2012
its your graphics card. I had the same issue on Windows 8, today I get notification in tray that new drivers have arrived on Nvidia download center www.geforce.com/.../nvidiaupdate I updated and my scores are: IE desktop 1945 and IE modern 2106 (depends on the resources and how many applications you are using at the time of running the test).Anonymous
December 23, 2012
According to Wikipedia entry of WebGL, just use Google Chrome or Mozilla Firefox. Is it so hard?Anonymous
December 23, 2012
@PhistucK: It's not recognised by any actual standards body and there are less interoperable implementations of it than there are of the binary Microsoft Office formats. You might want to think on that before calling it a 'standard'Anonymous
December 23, 2012
Any non-MS software can correctly handle files with binary Microsoft Office formats? I don't have a clue.Anonymous
December 23, 2012
So why is Microsoft publishing posts about penguins when they have a published security bug affecting all versions of their browser out in the wild? Shouldn't the sole focus of Microsoft's IE Team right now be fixing the bug? Where's the patch? Why are we talking about penguins when the browser is leaking mouse movements to anyone that wants to listen? I can't believe how un-organized Microsoft is on this!Anonymous
December 23, 2012
So why is Microsoft publishing posts about penguins when they have a published security bug affecting all versions of their browser out in the wild? Shouldn't the sole focus of Microsoft's IE Team right now be fixing the bug? Where's the patch? Why are we talking about penguins when the browser is leaking mouse movements to anyone that wants to listen? I can't believe how un-organized Microsoft is on this!Anonymous
December 23, 2012
Penguins? GNU/Linux? Then you don't have such bugs.Anonymous
December 23, 2012
Dennis Smit points out that the astronomical difference between IE and other engines is mostly because the actual rendering is deferred in IE -- only the code that issues the canvas commands is timed. IE wins on actual frames rendered too (consistent with IE's recent history of great graphics performance), but the difference is more like 2x. Every benchmark makes an implied statement about what platforms should do--for example, SunSpider said JavaScript performance on tasks like crypto was important, and Google's Octane's saying that tasks like PDF rendering are reasonable targets for JS engines. So what does this benchmark's scoring method say? That Microsoft thinks all canvas implementations really ought to defer rendering? That the time until the JavaScript canvas calls return, more than time for the entire paint, is what matters?Anonymous
December 23, 2012
@AndyCadley - What do you consider a standard body? What constitutes a standard for you? The Khronos Group has members from many, many companies and organizations, that develop and agree to follow a certain specifications document. How is that different from the W3C?Anonymous
December 23, 2012
The difference is that MSFT is not a member of Khronos Group, period. Anyway, lying is good, old tradition if MSFT; you should be aware of that.Anonymous
December 23, 2012
Anyway, lying is a good, old tradition of MSFT; you should be aware of that.Anonymous
December 23, 2012
WebGL advocates, just ignore this forum and ignore IE. It's a wasted effort. Keep on using and teaching WebGL. It's not 2001 anymore, no one today looks to Microsoft w.r.t the web. Microsoft, thanks for AJAX, and IE4 which was a true breakthrough. It's a shame that you disbanded the IE team in around 2002 to work on other stuff. Kudos to the current IE team, excellent standards compliant browser (who the heck authorized this) just that it's a bit too late. BTW, how is it to work on proprietary stuff when some of you colleagues (Scott Hanselman, Anders Hejlsberg) work in the open as is the norm today? Microsoft fanbois, stop slacking here, and get back to your XAML textbooks ;-)Anonymous
December 24, 2012
Wishing all the staff & management at Microsoft a very Merry Christmas and all the best for the New YearAnonymous
December 24, 2012
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December 24, 2012
My name is Jake Archibald and I'm a big tool who works for Google and gets paid to write gists that have zero engineering value and just make Chrome look better than it deserves. Why would I try to make the web better and actually improve the quality of Chrome when it's easier to cause confusion and trick people? Sure I feel stupid and people always make fun of me but that's who I am. A big tool and I like it.Anonymous
December 24, 2012
I understand WebGL is just a distraction to cause chaos among people. It has no value in the real industry. Its just... I hate Microsoft because I love Google. How hard is it for you fanbois to grasp???Anonymous
December 24, 2012
I understand WebGL is just a distraction to cause chaos among people. It has no value in the real industry. Its just... I hate Microsoft because I love Google. How hard is it for you fanbois to grasp???Anonymous
December 24, 2012
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December 24, 2012
IE team has access to source code of Windows, period.Anonymous
December 24, 2012
That doesn't really excuse crashing the entire operating system, you don't need the source code to fix that.Anonymous
December 24, 2012
Microsoft is the orgizationer (providing blackbox OS, drivers, ...), athlete (providing a browser) and judge (providing a benchmark) of a game. How nice? I don't care if Microsoft win this game. Anyway, crashing is worth fixing. Report to Google rather than comment here.Anonymous
December 24, 2012
organizerAnonymous
December 24, 2012
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December 24, 2012
Chrome is bringing down my entire system as well. KABOOM. What a joke. Seriously Google.Anonymous
December 25, 2012
channel9.msdn.com/.../Brain-Mapping Microsoft surely will implement WebGL, the only losers will be its fanbois, who will be late to the party. Same as it was with Silverlight. Do you know that Silverlight's evangelist John Papa is doing/talking JavaScript 100% these days?Anonymous
December 25, 2012
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December 25, 2012
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December 25, 2012
Tried only once and Chrome took down my entire system while scoring zero snowflakes. Please stop releasing demos that crash Chrome.Anonymous
December 25, 2012
On WindOS Silverlight is consuming Win32 APIs. Does it has anything to do with what I said in first place? What the *** you are trying to imply?Anonymous
December 26, 2012
Correcting what I said earlier: I can "disable deferred 2D canvas" in chrome:flags, so there must be some kind of deferred rendering. Still sounds like the score difference and the framerate difference aren't of the same magnitude, so hard to see why you'd score this way. Particularly since the bigger takeaway isn't the score at all, but that you've apparently found a crashing bug in Chrome/Windows for a bunch of folk. :PAnonymous
December 26, 2012
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December 26, 2012
I scored a 66 on my Laptop with IE9 and 210 on my Desktop IE9. I have TWC broadband. My Laptop is a Dell with Intel Pentium dual core 2.3 Ghz and my Desktop is a Gateway with Intel i5 quad core 3.0 Ghz.Anonymous
December 27, 2012
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December 27, 2012
Is the IE 10 for windows 7 final version done yet?Anonymous
December 27, 2012
They better focus development on serious issues than on very low-risk security issues like the one you are referring to. That one should actually be low on priorities as it poses no real in real life situations.Anonymous
December 28, 2012
The IE team is actually 100% focused on making some penguins sing instead of dealing with their known security issues...Anonymous
December 28, 2012
When will IE10 be available for Windows 7? They have got the release of this browser the wrong way around and it's getting frustrating for us loyal Windows 7 users - Microsoft didn't apologise for going back on their word (that IE10 would be released for Win7 first, then Win8 afterwards). After IE10 is released for Windows 7, will Microsoft then switch in to a more rapid release strategy, like the other browser developers, or will it be the usual 2-3 years for a browser update? What is even more frustrating is Microsoft's lack of communication with its customers/users, during the development process of the browser. Have any bugs been fixed, since the IE10 Win7 Preview was released? What is the ETA of IE10 for Windows 7? They must know these things, otherwise they can't be managing their major software projects properly. Microsoft needs to start keeping us updated, otherwise people will just go elsewhere.Anonymous
December 28, 2012
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December 28, 2012
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December 28, 2012
Please be sure to release the final edition of IE10 for Win 7 within several months (please cancel the bug 80% or more). The point a little may be sufficient as development of IE11.Anonymous
December 29, 2012
IE 10 for windows 7 will never be finished.Anonymous
December 29, 2012
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December 30, 2012
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December 31, 2012
The patch which would restrict trolls like yourself coming to this blog.Anonymous
December 31, 2012
happy new year!Anonymous
December 31, 2012
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January 01, 2013
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January 02, 2013
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January 02, 2013
I love the Internet.Anonymous
January 02, 2013
@Randall I like firefox.Anonymous
January 02, 2013
I wish Microsoft would post an update about the 2 security issues that have come up in the past month. It doesn't seem like they actually care about fixing them. #DeanLovesOstritchManagementAnonymous
January 02, 2013
The mousepointer issue is a minor bug but does not pose any known security issue. There is no real need to fix it at all. I wonder why you try to suggest otherwise.Anonymous
January 02, 2013
You are at the wrong blog. The blog for security issues is: blogs.technet.com/.../msrc On the issue you mention the current fix is mentioned in this blog post: blogs.technet.com/.../fix-it-for-security-advisory-2794220-now-available.aspxAnonymous
January 09, 2013
I too love the internetAnonymous
January 10, 2013
Translation of a new report has accumulated in IE blog. Please write one by one.Anonymous
January 11, 2013
it takes so long time to make IE 10 that IE 11 will be finish before.