Freigeben über


Silverlight 1.1 2D Physics

 Very cool demo of a Silverlight and a 2D Physics engine...

Silverlight 1.1 2D Physics

May 22nd, 2007 · 19 Comments

Are you tired of physics demos yet?  I hope not because I’ve just made another one smile_teeth  It’s using the Managed Bullet Physics library I ported to WPF, tweaked slightly to run with Silverlight 1.1.  This might be the world’s first cross-platform physics demo! (umm, except Flade of course, and probably a million others I’m unaware of).

Source: Silverlight 1.1 2D Physics « Chris Cavanagh’s Blog

Cross Posted from Dan Fay's Blog (https://blogs.msdn.com/dan\_fay)