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Properties vs. Attributes

Here is yet another question I got from a C# user recently:

I have a class that represents a business rule. I want to add some rule metadata that could be used by consumers to retrieve a friendlier rule name, description, and anything else that makes sense. Should this information be exposed as an attribute or property on the class?

I would say to absolutely go for a property in this case, for four reasons.

First, properties are highly discoverable. Consumers of this class can use IntelliSense to see that there is a property on the class called "Description" much more easily than they can see that there is an attribute.

Second, properties are much easier to use than attributes. You don't want to muck around with the code to extract strings from metadata attributes unless you really have to.

Third, data such as names and descriptions is highly likely to be localized in the future. Making it a property means that the property getter code can read the string out of a resource, a resource which you can hand off to your localization experts when it comes time to ship the Japanese version.

And fourth, let's go back to basic object-oriented design principles. You are attempting to model something -- in this case, the class is modeling a "business rule".

Note that a business rule is not a class. Nor is a rule an interface. A rule is neither a property nor a method. A rule isn't any programming language construct. A rule is a rule; classes and structs and interfaces and whatnot are mechanisms that we use to implement model elements that represent the desired semantics in a manner that we as software developers find amenable to our toolsBut let's be careful to not confuse the thing being modeled with the mechanisms we use to model it.

Properties and fields and interfaces and classes and whatnot are part of the model; each one of those things should represent something in the model world. If a property of a "rule" is its "description" then there should be something in the model that you're implementing which represents this. We have invented properties specifically to model the "an x has the property y" relationship, so use them.

That's not at all what attributes are for. Think about a typical usage of attributes:

[Obsolete]
[Serializable]
public class Giraffe : Animal
{ ...

Attributes typically do not have anything to do with the semantics of the thing being modeled. Attributes are facts about the mechanisms - the classes and fields and formal parameters and whatnot. Clearly this does not mean "a giraffe has an obsolete and a serializable." This also does not mean that giraffes are obsolete or serializable. That doesn't make any sense. This says that the class named Giraffe is obsolete and the class named Giraffe is serializable.

In short: use attributes to describe your mechanisms, use properties to model the domain.

Comments

  • Anonymous
    February 02, 2009
    The comment has been removed

  • Anonymous
    February 02, 2009
    The comment has been removed

  • Anonymous
    February 02, 2009
    @Andrew: I assumed we were talking about static properties.

  • Anonymous
    February 02, 2009
    One of my favorite bloggers, Eric Lippert , has a great post on the " properties vs. attributes

  • Anonymous
    February 03, 2009
    One of my favorite bloggers, Eric Lippert , has a great post on the " properties vs. attributes

  • Anonymous
    February 03, 2009
    @Andrew PopupMenu, MainMenu, EnabledCondition ?  Is that a home-grown app framework?  (I ask because it sounds interesting)

  • Anonymous
    February 03, 2009
    @CMC Yes, that's part of our framework. Actually, since in that case metadata does not belong to an instance of a class, we use the following technique often - UI-related attributes are serialized in the XML files which are read at application start-up (those are plugins) and the UI is populated without loading the actual plugin dlls (the corresponding plugin dll is only loaded when you invoke its action for the first time); that helps a lot since we have 50+ plugins. Of course, you could still achieve the same result with property-based metadata, but attributes make our life much easier in that case.

  • Anonymous
    February 03, 2009
    Thank you for submitting this cool story - Trackback from DotNetShoutout

  • Anonymous
    February 03, 2009
    Eric, how do you feel about using a [Description] attribute on enum values, to convert them to friendly strings? enum MyEnum {    [Description("First value")]    Value1,    [Description("Second value")]    Value2 }

  • Anonymous
    February 06, 2009
    @Weeble: But aren't static things (properties or methods) among the most un-object oriented features in the language. Consider things like: how they combine with inheritance, there is no polymorphic way of treating all static properties defined in the inheritance chain. You cannot "override" a static property in the base class, you just reintroduce the name. I believe Eric did mean instance properties. I also don't find much disagreemente between Andrew and Eric. I find that attributes are the (almost) ideal  replacement of the role that metaclass properties play in dynamic languages. Such roles are almost always metalevel, so it agrees with Eric's suggestion of attributes for implementation mechanism. I believe that attributes should past two questions to be warrant their introduction: "Do I need to conceptually have an instance of the class to access this data?", "Will the data contained be used by the level-0 model code?". There are four combinations of answers that, I believe, should help clarify where to put the abstractions. If you need the data independent of an instance and that data won't be accessed by the domain model, then it is a metaclass property and attributes are ideal (most of Andrew's attributes fall in here). I also think instance properties are no good here because they force on the metamodel the knowledge of how to construct an instance, something which doesn't belong in there most of the time. But if the domain code does read and takes action depending on this data, then you should consider adding more abstractions to the domain model, as it seems that this data should be instance properties of some new type (representing some model level typification, as opposed to the metalevel typification of Type and such). If the data is instance specific, then if it affects the flow of domain code, then it is clearly an instance property, but if it doesn't and it is read only by "mechanisms", then it probably doesn't belong to the domain level protocol (although it may be there for complexity reduction purposes, as is the case for operations like == or GetHashCode or even ToString()) and you should weight the complexity of introducing metaobjects in the solution (objects that represent this instance but with a protocol specific for the metamodel). I think these questions are basically a refraiming of the Eric's distinction between mechanisms (metalevel models) and domain (level-0 models).

  • Anonymous
    February 10, 2009
    The comment has been removed