D3DXEFFECT_DESC structure
Describes an effect object.
Syntax
typedef struct D3DXEFFECT_DESC {
LPCSTR Creator;
UINT Parameters;
UINT Techniques;
UINT Functions;
} D3DXEFFECT_DESC, *LPD3DXEFFECT_DESC;
Members
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Creator
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Type: LPCSTR
-
String that contains the name of the effect creator.
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Parameters
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Type: UINT
-
Number of parameters used for effect.
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Techniques
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Type: UINT
-
Number of techniques that can render the effect.
-
Functions
-
Type: UINT
-
Number of functions that can render the effect.
Remarks
An effect object can contain multiple rendering techniques and parameters for the same effect.
Requirements
Requirement | Value |
---|---|
Header |
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See also