DepthStencilState.StencilWriteMask Property
Gets or sets the write mask applied to values written into the stencil buffer. The default mask is Int32.MaxValue.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
Syntax
public int StencilWriteMask { get; set; }
Property Value
Value that represents the write mask to set or get.
See Also
Reference
DepthStencilState Class
DepthStencilState Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP, Windows Phone 7