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Vector128.Lerp Metoda

Definice

Přetížení

Lerp(Vector128<Double>, Vector128<Double>, Vector128<Double>)
Lerp(Vector128<Single>, Vector128<Single>, Vector128<Single>)

Lerp(Vector128<Double>, Vector128<Double>, Vector128<Double>)

public:
 static System::Runtime::Intrinsics::Vector128<double> Lerp(System::Runtime::Intrinsics::Vector128<double> x, System::Runtime::Intrinsics::Vector128<double> y, System::Runtime::Intrinsics::Vector128<double> amount);
public static System.Runtime.Intrinsics.Vector128<double> Lerp (System.Runtime.Intrinsics.Vector128<double> x, System.Runtime.Intrinsics.Vector128<double> y, System.Runtime.Intrinsics.Vector128<double> amount);
static member Lerp : System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.Vector128<double> -> System.Runtime.Intrinsics.Vector128<double>
Public Function Lerp (x As Vector128(Of Double), y As Vector128(Of Double), amount As Vector128(Of Double)) As Vector128(Of Double)

Parametry

amount
Vector128<Double>

Návraty

Platí pro

Lerp(Vector128<Single>, Vector128<Single>, Vector128<Single>)

public:
 static System::Runtime::Intrinsics::Vector128<float> Lerp(System::Runtime::Intrinsics::Vector128<float> x, System::Runtime::Intrinsics::Vector128<float> y, System::Runtime::Intrinsics::Vector128<float> amount);
public static System.Runtime.Intrinsics.Vector128<float> Lerp (System.Runtime.Intrinsics.Vector128<float> x, System.Runtime.Intrinsics.Vector128<float> y, System.Runtime.Intrinsics.Vector128<float> amount);
static member Lerp : System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> -> System.Runtime.Intrinsics.Vector128<single>
Public Function Lerp (x As Vector128(Of Single), y As Vector128(Of Single), amount As Vector128(Of Single)) As Vector128(Of Single)

Parametry

amount
Vector128<Single>

Návraty

Platí pro