Sve.GatherPrefetch16Bit Metoda
Definice
Důležité
Některé informace platí pro předběžně vydaný produkt, který se může zásadně změnit, než ho výrobce nebo autor vydá. Microsoft neposkytuje žádné záruky, výslovné ani předpokládané, týkající se zde uváděných informací.
Přetížení
GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<Int32>, SvePrefetchType)
public:
static void GatherPrefetch16Bit(System::Numerics::Vector<System::UInt16> mask, void* address, System::Numerics::Vector<int> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<ushort> mask, void* address, System.Numerics.Vector<int> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<uint16> * nativeptr<unit> * System.Numerics.Vector<int> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Parametry
- address
- Void*
- prefetchType
- SvePrefetchType
Platí pro
GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<UInt32>, SvePrefetchType)
public:
static void GatherPrefetch16Bit(System::Numerics::Vector<System::UInt16> mask, void* address, System::Numerics::Vector<System::UInt32> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<ushort> mask, void* address, System.Numerics.Vector<uint> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<uint16> * nativeptr<unit> * System.Numerics.Vector<uint32> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Parametry
- address
- Void*
- prefetchType
- SvePrefetchType
Platí pro
GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<UInt64>, SvePrefetchType)
public:
static void GatherPrefetch16Bit(System::Numerics::Vector<short> mask, void* address, System::Numerics::Vector<System::UInt64> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<short> mask, void* address, System.Numerics.Vector<ulong> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<int16> * nativeptr<unit> * System.Numerics.Vector<uint64> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Parametry
- address
- Void*
- prefetchType
- SvePrefetchType
Platí pro
GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<UInt64>, SvePrefetchType)
public:
static void GatherPrefetch16Bit(System::Numerics::Vector<System::UInt16> mask, void* address, System::Numerics::Vector<System::UInt64> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<ushort> mask, void* address, System.Numerics.Vector<ulong> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<uint16> * nativeptr<unit> * System.Numerics.Vector<uint64> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Parametry
- address
- Void*
- prefetchType
- SvePrefetchType
Platí pro
GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<UInt32>, SvePrefetchType)
public:
static void GatherPrefetch16Bit(System::Numerics::Vector<short> mask, void* address, System::Numerics::Vector<System::UInt32> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<short> mask, void* address, System.Numerics.Vector<uint> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<int16> * nativeptr<unit> * System.Numerics.Vector<uint32> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Parametry
- address
- Void*
- prefetchType
- SvePrefetchType
Platí pro
GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<Int64>, SvePrefetchType)
public:
static void GatherPrefetch16Bit(System::Numerics::Vector<System::UInt16> mask, void* address, System::Numerics::Vector<long> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<ushort> mask, void* address, System.Numerics.Vector<long> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<uint16> * nativeptr<unit> * System.Numerics.Vector<int64> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Parametry
- address
- Void*
- prefetchType
- SvePrefetchType
Platí pro
GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<Int32>, SvePrefetchType)
public:
static void GatherPrefetch16Bit(System::Numerics::Vector<short> mask, void* address, System::Numerics::Vector<int> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<short> mask, void* address, System.Numerics.Vector<int> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<int16> * nativeptr<unit> * System.Numerics.Vector<int> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Parametry
- address
- Void*
- prefetchType
- SvePrefetchType
Platí pro
GatherPrefetch16Bit(Vector<UInt16>, Vector<UInt64>, SvePrefetchType)
public:
static void GatherPrefetch16Bit(System::Numerics::Vector<System::UInt16> mask, System::Numerics::Vector<System::UInt64> addresses, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ulong> addresses, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<uint16> * System.Numerics.Vector<uint64> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Public Shared Sub GatherPrefetch16Bit (mask As Vector(Of UShort), addresses As Vector(Of ULong), prefetchType As SvePrefetchType)
Parametry
- prefetchType
- SvePrefetchType
Platí pro
GatherPrefetch16Bit(Vector<UInt16>, Vector<UInt32>, SvePrefetchType)
public:
static void GatherPrefetch16Bit(System::Numerics::Vector<System::UInt16> mask, System::Numerics::Vector<System::UInt32> addresses, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<ushort> mask, System.Numerics.Vector<uint> addresses, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<uint16> * System.Numerics.Vector<uint32> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Public Shared Sub GatherPrefetch16Bit (mask As Vector(Of UShort), addresses As Vector(Of UInteger), prefetchType As SvePrefetchType)
Parametry
- prefetchType
- SvePrefetchType
Platí pro
GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<Int64>, SvePrefetchType)
public:
static void GatherPrefetch16Bit(System::Numerics::Vector<short> mask, void* address, System::Numerics::Vector<long> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<short> mask, void* address, System.Numerics.Vector<long> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<int16> * nativeptr<unit> * System.Numerics.Vector<int64> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Parametry
- address
- Void*
- prefetchType
- SvePrefetchType
Platí pro
GatherPrefetch16Bit(Vector<Int16>, Vector<UInt64>, SvePrefetchType)
public:
static void GatherPrefetch16Bit(System::Numerics::Vector<short> mask, System::Numerics::Vector<System::UInt64> addresses, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<short> mask, System.Numerics.Vector<ulong> addresses, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<int16> * System.Numerics.Vector<uint64> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Public Shared Sub GatherPrefetch16Bit (mask As Vector(Of Short), addresses As Vector(Of ULong), prefetchType As SvePrefetchType)
Parametry
- prefetchType
- SvePrefetchType
Platí pro
GatherPrefetch16Bit(Vector<Int16>, Vector<UInt32>, SvePrefetchType)
public:
static void GatherPrefetch16Bit(System::Numerics::Vector<short> mask, System::Numerics::Vector<System::UInt32> addresses, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<short> mask, System.Numerics.Vector<uint> addresses, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<int16> * System.Numerics.Vector<uint32> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Public Shared Sub GatherPrefetch16Bit (mask As Vector(Of Short), addresses As Vector(Of UInteger), prefetchType As SvePrefetchType)
Parametry
- prefetchType
- SvePrefetchType
Platí pro
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