Upravit

Sdílet prostřednictvím


SKTexture.Preload(Action) Method

Definition

Loads the texture into memory and calls completion when finished.

[Foundation.Export("preloadWithCompletionHandler:")]
public virtual void Preload (Action completion);
abstract member Preload : Action -> unit
override this.Preload : Action -> unit

Parameters

completion
Action
Attributes

Applies to