Upravit

Sdílet prostřednictvím


SKPhysicsBody.AllContactedBodies Property

Definition

Gets an array of all the physics bodies that are in contact with this physics body.

public virtual SpriteKit.SKPhysicsBody[] AllContactedBodies { [Foundation.Export("allContactedBodies")] get; }
member this.AllContactedBodies : SpriteKit.SKPhysicsBody[]

Property Value

Attributes

Applies to