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Color Třída

Definice

public ref class Color
[System.ComponentModel.TypeConverter(typeof(Microsoft.Maui.Graphics.Converters.ColorTypeConverter))]
public class Color
[<System.ComponentModel.TypeConverter(typeof(Microsoft.Maui.Graphics.Converters.ColorTypeConverter))>]
type Color = class
Public Class Color
Dědičnost
Color
Atributy

Konstruktory

Color()
Color(Byte, Byte, Byte)
Color(Byte, Byte, Byte, Byte)
Color(Int32, Int32, Int32)
Color(Int32, Int32, Int32, Int32)
Color(Single)
Color(Single, Single, Single)
Color(Single, Single, Single, Single)
Color(Vector4)

Pole

Alpha
Blue
Green
Red

Metody

AddLuminosity(Single)
AsPaint()
Equals(Object)
FromArgb(String)
FromHex(String)
FromHsla(Double, Double, Double, Double)
FromHsla(Single, Single, Single, Single)
FromHsv(Int32, Int32, Int32)
FromHsv(Single, Single, Single)
FromHsva(Int32, Int32, Int32, Int32)
FromHsva(Single, Single, Single, Single)
FromInt(Int32)
FromRgb(Byte, Byte, Byte)
FromRgb(Double, Double, Double)
FromRgb(Int32, Int32, Int32)
FromRgb(Single, Single, Single)
FromRgba(Byte, Byte, Byte, Byte)
FromRgba(Double, Double, Double, Double)
FromRgba(Int32, Int32, Int32, Int32)
FromRgba(Single, Single, Single, Single)
FromRgba(String)
FromUint(UInt32)
GetComplementary()
GetHashCode()
GetHue()
GetLuminosity()
GetSaturation()
MultiplyAlpha(Single)
Parse(String)
ToArgbHex(Boolean)
ToHex()
ToHex(Boolean)
ToHsl(Single, Single, Single)
ToInt()
ToRgb(Byte, Byte, Byte)
ToRgba(Byte, Byte, Byte, Byte)
ToRgbaHex(Boolean)
ToString()
ToUint()
TryParse(String, Color)
WithAlpha(Single)
WithHue(Single)
WithLuminosity(Single)
WithSaturation(Single)

Operátory

Implicit(Vector4 to Color)

Metody rozšíření

Lerp(Color, Color, Double)
IsDefault(Color)
IsNotDefault(Color)
ToColor(Color, Single)
AsSKColor(Color)
AsSKColorMultiplyAlpha(Color, Single)
ToArgb(Color)
ToArgb(Color, Single)

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