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GL11.GlMaxTextureStackDepth Field

Definition

Caution

Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlMaxTextureStackDepth'. This class will be removed in a future release.

[Android.Runtime.Register("GL_MAX_TEXTURE_STACK_DEPTH")]
[System.Obsolete("Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlMaxTextureStackDepth'. This class will be removed in a future release.")]
public const int GlMaxTextureStackDepth = 3385;
[<Android.Runtime.Register("GL_MAX_TEXTURE_STACK_DEPTH")>]
[<System.Obsolete("Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlMaxTextureStackDepth'. This class will be removed in a future release.")>]
val mutable GlMaxTextureStackDepth : int

Field Value

Value = 3385
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to