NSOpenGLLayer.Draw Method
Definition
Important
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[Foundation.Export("drawInOpenGLContext:pixelFormat:forLayerTime:displayTime:")]
public virtual void Draw (AppKit.NSOpenGLContext context, AppKit.NSOpenGLPixelFormat pixelFormat, double t, ref CoreVideo.CVTimeStamp ts);
abstract member Draw : AppKit.NSOpenGLContext * AppKit.NSOpenGLPixelFormat * double * -> unit
override this.Draw : AppKit.NSOpenGLContext * AppKit.NSOpenGLPixelFormat * double * -> unit
Parameters
- context
- NSOpenGLContext
- pixelFormat
- NSOpenGLPixelFormat
- t
- Double
- ts
- CVTimeStamp
- Attributes