Surface.ChangeFrameRateAlways Field
Definition
Important
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Caution
This constant will be removed in the future version. Use Android.Views.SurfaceChangeFrameRate enum directly instead of this field.
Change the frame rate even if the transition is going to be non-seamless, i.
[Android.Runtime.Register("CHANGE_FRAME_RATE_ALWAYS", ApiSince=31)]
[System.Obsolete("This constant will be removed in the future version. Use Android.Views.SurfaceChangeFrameRate enum directly instead of this field.", true)]
public const Android.Views.SurfaceChangeFrameRate ChangeFrameRateAlways = 1;
[<Android.Runtime.Register("CHANGE_FRAME_RATE_ALWAYS", ApiSince=31)>]
[<System.Obsolete("This constant will be removed in the future version. Use Android.Views.SurfaceChangeFrameRate enum directly instead of this field.", true)>]
val mutable ChangeFrameRateAlways : Android.Views.SurfaceChangeFrameRate
Field Value
Value = 1Implements
- Attributes
Remarks
Change the frame rate even if the transition is going to be non-seamless, i.e. with visual interruptions for the user. Non-seamless switches might be used when the benefit of matching the content's frame rate outweighs the cost of the transition, for example when displaying long-running video content.
Java documentation for android.view.Surface.CHANGE_FRAME_RATE_ALWAYS
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Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.