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Calling All Games!

Dave Mitchell
Director | XNA

We’re looking for a few 2D and 3D games created using XNA Game Studio for an upcoming opportunity to showcase the great work our community has been doing since we released the tools over a year ago.  This could be the chance you and your game have been waiting for to enjoy the spotlight and anything that may come as a result.  You will additionally have a chance to participate in an upcoming closed beta of a new XNA technologies.

If you have a game you are working on and would like for it to be considered, submit the following to xna@microsoft.com:

  • Name of your game
  • Brief description of your game
  • Brief team bio including where you are located
  • Up to 3 screenshots of your game (please limit the sizes of the screenshots to <1MB total)
  • Optional:  Link to gameplay footage

All submissions must be received by January 18, 2008 in order to be considered (inbox date stamp will be used GMT-8).  Everything pertaining to your game concept, screen shots, demos, etc. will remain yours.  If selected, we will contact you directly with more details on the opportunity.  Submissions to xna@microsoft.com will not be shown or used publicly without your consent.

Comments

  • Anonymous
    January 07, 2008
    PingBack from http://geeklectures.info/2008/01/07/calling-all-games/

  • Anonymous
    January 07, 2008
    Can I send the game that I'm developing for the Dream Build Play warm-up challenge?

  • Anonymous
    January 07, 2008
    Just announced on the XNA Team Blog . Microsoft are looking for games to showcase, get your game in the

  • Anonymous
    January 09, 2008
    Dave Mitchell (Director for XNA) posted on the XNA Team Blog requesting 2D and 3D games written in XNA

  • Anonymous
    January 09, 2008
    It's a nice push, but what good is this program if the only exposure these games have are within the same circles over and over again. When are they going to see the marketplace?

  • Anonymous
    January 10, 2008
    I've made a Frogger remake with XNA and I'm wondering if this calling also includes remakes?

  • Anonymous
    January 11, 2008
    Today is a good day to achieve your 15 minutes of fame because the XNA team are looking to showcase your

  • Anonymous
    January 11, 2008
    Today is a good day to achieve your 15 minutes of fame because the XNA team are looking to showcase your

  • Anonymous
    January 12, 2008
    Dave Mitchell and the XNA Team are looking for the best games build using XNA . Submit your game before

  • Anonymous
    January 12, 2008
    Dave Mitchell and the XNA Team are looking for the best games build using XNA . Submit your game before

  • Anonymous
    January 17, 2008
    So Microsoft are giving a keynote at GDC next month. We know it'll have something to do with Xbox Live. And it's future. But what, exactly? The give-away's in the session's title: "A Future Wide Open: Unleashing the Creative Community"....

  • Anonymous
    January 18, 2008
    Seloc and myself have been working on an RTS called SBARG!. It uses the CreamX engine mentioned in previous

  • Anonymous
    May 29, 2008
    SBARG! - Graphics are pretty attractive...