ISV Video: Game Design and Development in Silverlight for Windows Phone 7
When it comes to game design for Windows Phone 7, Microsoft turned to Plexipixel to design and develop a free game called Unite. The team that designed and developed the game using Silverlight shares the tips and lessons learned.
See Game Design and Development in Silverlight for Windows Phone 7 on Channel 9.
Plexipixel executive director Matt Tamaru, designer Amber Franz, and senior developer David Seelig talk with ISV Architect Evangelist Bruce Kyle.
The team describes how designers and developers work together, understanding the underlying XAML, and create an interactive experience for users.
“One of the requirements for this project was to use vector graphics instead of images,” Seelig said. “Since some of the fancier drop-shadow and blur effects aren’t available on Windows Phone, we created these by hand in XAML and Blend.”
“It was a huge learning experience for me, and super fun to work on,” says Franz.
About Plexipixel
Plexipixel is a full service digital agency who creates solutions that incorporate "Unexpectedly Sticky Brand Play". Their process is user-focused that gets measurable results.
See also Plexipixel Creates HTML 5 Animations Online with Okapi.
Other Videos for ISVs
For other videos of interest to ISVs, see:
- Quark Extends SharePoint for Dynamic Publishing
- Slingbox Maker Sling Media Describes Cross-Platform Commitment to Silverlight
- Credit Card Processing for Windows Phone 7 on Windows Azure
- The BinaryDads talk about building applications for Windows Phone 7
- Talking with Karmak.com about business applications on Windows Phone 7
- Avalara talks about the challenges of Sales Tax solutions and their cloud computing initiatives
Bruce D. KyleISV Architect Evangelist | Microsoft Corporation